PROTOTYPES AND JAMS
Here are just some examples of smaller games I've worked on
Developed at Atom Split Games
Breakout clone that runs on Web, Handheld and Tablet devices
Hooks up to Nodejs server for Leaderboard activity.
Developed at Atom Split Games using CocosJS with NodeJS for the server
2D platformer inspired by Donkey Kong
Art by Harry Porter. Design by Harry Porter and Pádraig O'Connor
Developed using Monogame (C#) over a 3 month period (2013)
Bethselamin Time Trial
2D platform obstacle course with Database and local webserver connection.
Winner - Best in Gameplay & Best in Original Music, Games Fleadh 2014
Developed using Monogame (C#) with MongoDB and Nodejs for non-game functions
Infinite Runner with simple, challenging gameplay.
Winner - Best Windows 8 Game, Games Fleadh 2013
Developed using Monogame (C#) with Art from David Moriarty.